


This large modification of relations can immediately trigger new alliances and force other nations to enter the war. Other nations will immediately pick a side according to what were their previous relations and modify relations accordingly. War: If two nations have bad relations up to -99 then special events can trigger a war between them. Nations in an alliance fight their enemies together as it happens in the update v1.05. Tension affects bilateral relations and can slowly bring nations to war.Īlliances: If two nations have good relations up to +99, then special events can trigger alliance agreements.

Tension: Tension will be produced mainly between nations with bad relations that have a stronger fleet than necessary in common waters. This is a work in progress functionality that will expand further. Random events: Events in which you must take a decision that will affect relations with other nations and other aspects of gameplay.
